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! Result !! Points Earned
! Result !! Points Earned
|-
|-
| Single 1s || 100
| Single Ones || 100
|-
|-
| 5s || 50
| Fives || 50
|-
|-
| Three 1s || 1000
| Three Ones || 1000
|-
|-
| Four 1s || 2000
| Four Ones || 2000
|-
|-
| Five 1s || 4000
| Five Ones || 4000
|-
|-
| Six 1s || 8000
| Six Ones || 8000
|-
|-
| Three of a Kind || 100 times the face value
| Three of a Kind || 100 times the face value

Revision as of 13:26, 22 November 2024

Dix Mille (or Dice 10,000) is a game where players try to be the first to score 10,000 points.

Number of Players

The game is played with two or more players.

Set Up

  • 6 six-sided dice
  • Something to write with and on

Players roll to determine turn order.

Game Play

Players have three chances, setting aside any dice they want to score for the particular roll, to score the most points possible. Dice scored in a round may not be scored with dice from a previous round. If the player does not have any scoring dice, their turn is over and the dice are passed to the next player. Once the player voluntarily stops or runs out of rolls, they score their turn and add it to their total score. If a straight is rolled, the player may roll again.

Scoring Results

Result Points Earned
Single Ones 100
Fives 50
Three Ones 1000
Four Ones 2000
Five Ones 4000
Six Ones 8000
Three of a Kind 100 times the face value
Four of a Kind 200 times the face value
Five of a Kind 400 times the face value
Six of a Kind 800 times the face value
House 1500
Three distinct pairs 1000
Straight 1500

Winning the Game

The first player to reach 10,000 points wins the game.

Variant: Scoring 500 Points

One variant for Dix Mille is with scoring 500 points before a player may record their first score. This means until a player scores 500 points, they may not record a score, but can if they ever have a turn where they score 500 points.